Sunday, April 14, 2013

The new technology of gas harvesting

Less than three days left  before I could get into a Rorqual, it's time to seriously think about  how can I organize the process of harvesting. The main problem is the lack of a normal hangar for ships. Mining ships can be put there, others - no.

The old technology

  • Cyno-vigil flies in the vanguard and sets the beacons.
  • Then followed by Carrier, which brings full hangar of ships - mining, industrial, combat, repair, scout.
  • Finally, my fighting hard workers fly on Slashers. They can harvest gas on Venture, and if necessary, take the strategic cruiser / bomber / BS and wallop red crosses, and even white squares.
  • When they arrive - they change slasher on the suitable at this moment ship, shoot / mine. Carrier transports result to the POS which is not too far away, in low or NPC-nulls.
  • Cut down in reverse order - will ship all in car and, fly out on minmatar frigates.

The only drawback of such a scheme - a small cargo hold of Carrier. Even if i use containers, it transports a total of about 1,300 units of gas. Fuel is a real problem: it's not expensive, it is simply absent in the claim nulls, when Carrier need three jumps to reach the Empire.

Rorqual

Rorqual solves the problem of frequent jumps - 250,000 m3 ore cargo hold  + 30.000 usual cargo + 40.000 fleet hangar - total is 320,000 m3 = 32.000 units of gas.

But there is a new problem - where change ship?. I can't use Rorqual and Carrier at the same time - the character is only one. So in any case I must first arrive by carrier, unload the ships, and come back, to take Rorqual and then fly already for harvesting.

Of course, I can set a small POS and keep and fit ships there, but it's not suitable. The gas is extracted in claim nulls, and to attract too much attention is undesirable. Install POS - this is like a slap in the face of the local alliance. Simply put - do not need to become impudent.

So I can unload ships exclusively to the hands of the characters who will fly on them. After some meditation, I've list of my alts and twinks:

  • damager on BS (Raven)
  • explorer 
  • support (logistics) 
  • 2 miners (Venture) – twinks of explorer and support
  • 1-2 others – for cyno
  • trader/POS manager

Previously, damager could fly on bomber and venture, explorer could fly on mael (most recently - vargur), bomber, and also venture. And support too… But not now. Now, they are attached to their ships

POS

Since is no more reasons to carry it from one place to another, a large Caldari tower was installed, in a place that has already established itself as a quiet, one jump from high-sec.

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